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Night's Black Agents – Solo Ops – Day 2

from https://write.as/chuckdee/nights-black-agents-solo-ops-day-2

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Build



Step 1: Pushes



Begin with 3 Pushes

Step 2: Investigative Abilities



Record standard Investigator investigative abilities

Bullshit Detector, Charm, Intimidation, Notice, Reassurance, Research, Streetwise, Urban Survival, Tradecraft

Step 3: Additional Investigative Abilities



Choose 6 additional investigative abilities

Considering him to have received intelligence training, I choose skills that would have arisen through that.

Cryptography, Electronic Surveillance, Forensic Pathology, Human Terrain, Military Science, Traffic Analysis

Step 4: General Abilities



Record all General Abilities at 2 dice.

Athletics, Conceal, Cool, Cover, Driving, Evasion, Fighting, Filch, Infiltration, Mechanics, Medic, Network, Preparedness, Sense Trouble, Shooting, Surveillance

Step 5: Mastery Edges



Choose 3 Mastery Edges

Unstoppable – I figure that Rhys pushes past any difficulties because of his background

Ice Cold – Same as the above

You Never Knew Me – because of his background he doesn't trust most people, and prepares for their betrayal.
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