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I am finished with the Phill page and will be publishing tomorrow as is my custom (for the newcomers - it is my comic that is published at mu @Katharsisdrill profile).

So this is an evening drawing or rather painting. I can see that colours are worth more than black and white even though I find the painting easier than drawing. But truth is that I haven't really used much time on coloured digital pieces as I am not happy about computer colours. When you have been working with real colours in other medias, the RGB diodes behind a plastic screen is a bit poor.

None the less with digital painting things can be achieved very fast compared to real painting... and it is fun. So here is a fast piece of a creature called a Kläkser, which was invented for an old roleplaying game that my brother and I invented when we realised that you could not play a orc wizard. In time many things were added some invented by other gamemasters and this creature was one of them.

#art #eveningdrawing #mywork #rpg #penandpaper
 
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Hi all, I am a long time user of diaspora but have only now started sharing publicly some of the stuff I make. here is a first post with a few of my 3d-models, that I have designed using blender, printed on one of my 3d printers and painted. I post most of my models on my thingiverse profile as well so if you are interested in the stl files thats where to look - at least for the time being. I am putting together a website where , hopefully, they will be available, both free and commercial ones, in the future
#3dprint #miniatures #rpg #stl #tabletop #wargames
 
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Hi all, I am a long time user of diaspora but have only now started sharing publicly some of the stuff I make. here is a first post with a few of my 3d-models, that I have designed using blender, printed on one of my 3d printers and painted. I post most of my models on my thingiverse profile as well so if you are interested in the stl files thats where to look - at least for the time being. I am putting together a website where , hopefully, they will be available, both free and commercial ones, in the future
#3dprint #miniatures #rpg #stl #tabletop #wargames
 
Metahumans News
Our dive into the new factions for World Builders 1 takes us back to the Deadheads (https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2FMetahumansRising%2Fposts%2F974825189550459), it's time to start looking at some of the members of the gang.

Deadheads, Fresh Meat (Exceptional Thugs + 2 Templates)
These are the foot soldiers, naive and ready to show off the tricks they’ve picked up. The Sickness Syringe is a vile concoction of narcotics and chemical residues from the Deadhead drug labs.

Deadhead, Bloodletters (Low Powered Thugs + 2 Templates)
In for a penny, in for the dreadful. Bloodletters have earned their scars. While they have not been fully initiated into the Deadheads, they have learned to maim, even kill without remorse. Bloodletters often craft a glove with multiple syringes and razorblades as both a tool for enforcement and a status symbol before they earn their first mask.

Deadhead, Initiate (Low Powered Enforcers + 4 Templates)
Those who show enough devotion, and follow the rites of the Deadheads are eventually shown rituals that grant a death like state purging them of fear, and pain. Imbibing a liquid they refer to as icor, a twisted concoction of chemicals and arcane reagents, the Deadhead opens themself up to powerful necrotic magic. Initiates possess an eerie presence, with pail withered skin. Once initiated the Deadhead almost always wears a surgical mask to hide their mouths, and their supernaturally sharp teeth. When things are serious initiates are almost present to lead the Meat and Blood.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG
 
Our Blades in the Dark session was mostly dealing with Downtime, and figuring out what the options were for that, but we also selected the next Score, and did some pre-planning for that. Planning is something that Blades in the Dark tries to force you away from, but it's one of the most fun parts of the game, so it's going to be interesting to see how this plays out.
https://blog.notasnark.net/2019/11/downtime.html
#rpg #roll20 #bidt
Downtime
 
As our Rise of the Runelords campaign nears its end, the group frees an angel from a binding oath, and massacres the strange creatures of Leng who are operating some weird technological device.
https://blog.notasnark.net/2019/11/spires-of-xin-shalast-27.html
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 27
 

SF "Jump Drive" that flattens to 2D


Neutrino Aligned Flow Drive

Inspired by an update by @Winchell Chung, I've come up with an FTL jump drive contrived to make things the way stereotypical science fiction wants stuff to be.

The basic idea is that the NAF drive allows FTL travel either along or against the average neutrino flow. This means you can go either directly away from or directly toward the nearest star. Conveniently, this flattens the tactical map of a star system to a 2 dimensional sphere. This is convenient for board games, since handling the third dimension is a pain.

When you jump, your orbital energy is conserved. In theory, this limits how high up you can jump. In practice, not very hard to reach escape velocity thanks to the Oberth effect. Going fast involves jumping high to make a low delta-v plane change and then jumping low to zoom fast across the sun's sky. Maximizing speed involves going so close to the sun that your heat shield starts melting.

Jump speeds depend inversely on the neutrino flux. Near a star, you're limited to FTL speeds barely above c. Further away, your speed increases such that travel times between stars are not excessive for the desired story.

Technobabble explanation: The drive works by temporarily phasing your matter into tachyons. Technically, it can point in any direction, but your actual motion will helix around neutrino flow lines like charged particles helix around magnetic lines. Thus, you can only really move directly along neutrino flow lines. This helix motion effect also causes a "neutrino drag" effect. That's why you only move at lightspeed near a star, but you move at fast FTL speeds far away from stars.

#SciFi #ScienceFiction #Wargaming #BoardGaming #RPG
 
Sorry for the delay, last week saw an impromptu trip and so our regular update was delayed.

Metahuman News
Last week we completed the second play test of World Builders 1. In this post test we focused on Neighborhood Watch. The heroes included Otis, a high powered time manipulator and crack pilot, Strife, a classic power martial artist, and Heliquin, who you may recognize from the Hall of Legends. With each character coming from different power levels this allowed us to play with the Bonus Willpower mechanics as well, pushing our clown princess to a whopping 14 Willpower for the scenario.

Running with the premise that the heroes were traveling through space, we had them landing at a space port for repairs. This is where Neighborhood Watch kicks in! The players select the following Talents to define the spaceport.
  • Heliquin, Acrobatics, to explore the stations gravity.
  • Otis, Street Smarts, looking to find out about the local underworld.
  • Strife, Fitness, as she is the girl who swole.
After three rolls and related questions had the following:

Hive Space Port
1. Spaceport has faulty gravity generators
1. Space port is home to a race of alien warriors - they are the dominate culture in the port and make up a large portion of the security detail.
1. Zero-G Dancers/Theater
1. Trade is primarily handled through barter
1. Squatter communities have cropped up in areas normally not accessible due to the gravity issues.
1. Muscle head culture is prevalent
1. Gang of dirty merchants run an illegal protection racket in the main bazaar.

Otis, also sets up our conflict, based on his roll, as the merchant gangs.

Taking a short break, we whipped up some alien gangsters and went to town in a classic bar room battle royal complete with tentacles and blasters.

Overall, the session ran about 3 hours and everyone seemed to enjoy the mechanics of neighborhood creation. To touch on the bonus Willpower before we go, this allowed Heliquin, a low powered street vigilante to hang tough, acting as the team's face despite her frightening nature, and when the shooting started.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Halloween
 
I have been doing a bunch of thinking about what @Beloch Shrike 's post at "A Place for Games" forum:

https://www.troikarpg.com/forum/general/on-the-post-g-social-conundrum

I got a chance to really think again on the fediverse platforms out there.

I think I am really wondering about #plume or #zot (the big gun!) as a space needed.

https://www.troikarpg.com/forum/main/comment/5dc72cf4cd6a8500174b28c4

It would need a good collective of people.

Also, I will say whatever software the forum is based on is kinda G+ ish.

#RPG #OSR #indiegames #dnd
 
Our first real session of Blades in the Dark, in which the crew break up a rival cult that has started encroaching on their turf, and manage to upset another bigger faction in the process. There was quite of bit of making stuff up as I went along because I didn't quite grasp all the rules, but it was a good session.

https://blog.notasnark.net/2019/11/the-bridge-theatre-score.html
#roll20 #rpg #bidt
The Bridge Theatre Score
 

Hex Describe, Face Generator, Text Mapper, and more


#RPG
This thread is for people who want to talk to me about these applications. They allow people to generate a mini-setting including a map, a key, and NPCs, with but one click, powered by the greatest collection of random tables I know. 😅
I keep creating these threads whenever the previous thread reaches about 100 comments because it starts being unwieldy.
#RPG
 
The PCs flee from the Pinnacle of Avarice, not realising that they've pretty much shattered most of its defences. After a chat with a sword, they return to accept the surrender of the last few priestesses and gain some useful information.
https://blog.notasnark.net/2019/11/spires-of-xin-shalast-26.html
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 26
 
#RPGs I bought at #luccacomicsandgames2019

On might thews: this has been on my list for ages, I'm eager to try it but it mixes fantasy adventure setting with a simple story driven system, it should be perfect for my tastes

Microscope: I didn't know but I'm credited at the end of the Italian edition because the publishers decided to bring it to Italy after they played a demo with me at a convention a few years ago. I was so honored! I bought the game and made them sign it :3

Burning opera: I worked on the translation/editing and got my free copy, yay!

The Warren: now that the pbta-invasion is over, I can read a pbta without feeling bored immediately. Since I'm re-reading watership down with my wife, I managed to convince her to buy the game, let's see if we actually get to play it!

Star-crossed: I followed the Kickstarter and the Italian edition came as a surprise. I played it at lucca with a friend of mine (it was his first rpg game ever <3) and I liked it, especially how short it is.

What new games did you buy/play recently? :D

#rpg #ttrpg #luccacomics2019
#indierpgs #storygames
Italy 
My latest Roll20 game is Blades in the Dark, for which we had our first session of character creation on Friday evening. Blades is a very non-typical RPG, so I think it's going to take some getting used to to run, but I like the setting and idea so I'm willing to give it a try. The crew our a cult of a Forgotten God, based in the ruins of an old abandoned church in the district of Six Towers. Next week should be our first actual adventuring session.
https://blog.notasnark.net/2019/11/cults-in-the-dark.html
#roll20 #bitd #rpg
Cults in the Dark
 
 
Metahuman News
Work on World Builders 1 continues, but we're taking a break this week for a free story seed. This adventure was designed with younger players in mind, as such we take our inspiration from trick or treating. We hope everyone has a safe and fun holiday, be it Halloween, Día de Muertos (the Day of the Dead), Samhain, Girl Scout's Founders Day, or National Doorbell Day.

The Unending Halloween
In this light heated one page adventure, the heroes must defend the city from Jack O’Lantern, the spirit of Halloween. Jack has demanded all the trick or treater's candy, or be cast into an unending Halloween night! Time is fleeting. The heroes will need to act quickly if they hope to save Halloween before Jack's madness takes control.

Designed for all ages, Gms can scale the challenges to any Power Level. The story seed can be located here: http://housedok.com/jack-olantern-rising-a-spoopy-halloween-story-seed/

Author's Note: We want to take a moment to acknowledge the religious and spiritual significance of Día de Muertos and Samhain. While Halloween can be a fun holiday, it has deep roots in Gaelic traditions and has seen a revival in modern times. Día de Muertos is a Mesoamerican tradition honoring family and loved ones that predates the conquest of the Americas.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Halloween
Jack O’Lantern Rising – A Spoopy Halloween Story Seed
 

Venleitche Beta Testing Open!

Beta Release: The Venleitche / Dynamic Balances character build system is now open for testing! Development tracking spreadsheet at https://bit.ly/2Nk1l3l has wordcount, page count, changelog, & ToDo for this week's compile. Patronage starts at US$1! #patreon #ttrpg #rpg #amwriting #writing
 

1879: NYC Campaign Actual Play

1879: Actual Play NYC this episode has the players organizing a Mission: Impossible type scheme with the Levellers and the sandhogs to gang up on the smoke demon and put an end to it. Transcript at https://bit.ly/2ph0KHL #fasa1879 #ttrpg #rpg #victorian #nyc #steampunk #brooklyn
 
Our 62nd session of the Serpent's Skull Pathfinder adventure path, in which we make some progress in clearing out the Maze, and find some magical artefact which obviously contains some clues we fail to interpret.
https://blog.notasnark.net/2019/10/serpents-skull-part-62.html
#rpg #pathfinder #serpentsskull
Serpents Skull – Part 62
 
In the Heart of the Unknown – A Procedural Hex Crawling Engine

‘In the Heart of the Unknown’ contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling.

https://goblinshenchman.wordpress.com/2019/10/25/in-the-heart-of-the-unknown-procedural-hex-crawling-engine/

#rpg #osr #dnd #d&amp;d #hexcrawl #hex
 
In the Heart of the Unknown – A Procedural Hex Crawling Engine

‘In the Heart of the Unknown’ contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling.

https://goblinshenchman.wordpress.com/2019/10/25/in-the-heart-of-the-unknown-procedural-hex-crawling-engine/

#rpg #osr #dnd #d&amp;d #hexcrawl #hex
 
In the Heart of the Unknown – A Procedural Hex Crawling Engine

‘In the Heart of the Unknown’ contains procedural Encounter, Terrain and Weather Engines for Wilderness Hex Crawling.

https://goblinshenchman.wordpress.com/2019/10/25/in-the-heart-of-the-unknown-procedural-hex-crawling-engine/

#rpg #osr #dnd #d&amp;d #hexcrawl #hex
 
Another session of our Pathfinder Rise of the Runelords campaign. Clearing up after killing Viorian Dekanti, the party continue to fight another couple of waves of enemies, eventually encountering Khalib, the apprentice of Karzoug.
https://blog.notasnark.net/2019/10/spires-of-xin-shalast-25.html
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 25
 
Metahumans News
But first this: Jacob Wood, the creator who helped lay out Metahumans Rising has launched their newest Kickstarter. Survival of the Able explores the idea of a zombie uprising, thanks to the black plague, with characters that are challenged in ways we don't often see in fiction. It's a great concept and uses Fudge for a resolution engine. Take a look (and help support a great Kickstarter): https://www.kickstarter.com/projects/accessiblegames/survival-of-the-able

Now back to your regularly scheduled Metahumans Neews.. .

This week we'll dig into the first of the four factions inside World Builders 1: The Deadheads. Originally published as an example of how to add color to typical street gangs we saw the Deadheads as an opportunity to explore seedier elements of the Metahumans Rising world.

In the intersection between hard drugs and goth subculture sits the Deadheads. On the outside they are a low level street gang, catering to a clients who may otherwise ind it hard to obtain their addition of choice. Police see them as little more than organized pushers, and hardly on the level of an international cartel. This is of course intentional.

The Deadheads indoctrinate members with the promise of hidden truths, and for those strong enough, eternal life. Members learn centuries old rituals and rites, at first these are cloaked in goth trappings, allegories and games. Those who can see between the narratives, are brought deeper into the fold. Shown the truth behind the tails and shown how to harness the power trapped in their own blood.

For some this revaluation is too much. Their spirits unable to comply with their bodies desires, they are split, becoming undead husks. Those that survive learn to command these husks, even call back their souls binding them to mystics and necromancers.

Why this cult of immortals has chosen now to reach out from their ancient homes, or why they need to expand their numbers remains a mystery. Nevertheless, one should take care when exploring the underside of the city. There are things that lurk below the streets, aware of horrors beyond the imagination of most, who are willing to take you with them. The only price, one soul.

Included Background characters:
Fresh Meat
Bloodletters
Initiate
Mystic
Husk
Ghuls
Necromancer

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG
 

RIvenWord, the Bringer of Secrets

New post on #Itch delving Further Into the Darkness of the #Venleitche gameworld, brought over from my #Patreon. Meet RivenWord. #ttrpg #rpg #indie #monsters #gamedev #games

Click here: https://bit.ly/2VXTso8
 

1879: The Great Ones Remember

Who are the Great Families of the Gruv? Don't forget that we're nearing December. Clickthru: https://bit.ly/2Myul8y #fasa1879 #victorian #steampunk #ttrpg #rpg #games #gaming
 

Hex Describe, Face Generator, Text Mapper, and more


#RPG
This thread is for people who want to talk to me about these applications. They allow people to generate a mini-setting including a map, a key, and NPCs, with but one click, powered by the greatest collection of random tables I know. 😅
I keep creating these threads whenever the previous thread reaches about 100 comments because it starts being unwieldy.
#RPG
 
In this session, there is another assault on the Pinnacle of Avarice. Two characters are almost killed, and they encounter Viorian Dekanti the Champion of Greed, along with the sword of sin that wields her

Rise of the Runelords
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 24
 
[email protected]SwordsnFlowers "experience and taste" tweet has me reflecting on itch.io's requirement of a 630x500px image that I've experimented with a lot, but don't feel I've mastered at all. Which do you think is my best?

paulczege.itch.io




 
Metahumans News
There's been a lot going on since the launch of Metahumans Rising. While there have been some setbacks, we've also been hard at work, brainstorming, testing, and playing with potential supplements and adventure ideas for Metahumans Rising. After looking at a number of story ideas, some of which may show up in later supplements, for our first offering following the core book we locked onto the idea of tools to expand the world around the characters. Today we begin the next phase of testing for:

Giant Sized World Builders #1: Siege on Base [Alpha]& Neighborhood Watch
Consisting of two one shot adventures World Builders 1 gives groups new tools on for building super bases, and exploring new parts of the campaign city. Each adventure begins with a shared framework that allows players and GMs to contribute to the base or neighborhood. After crafting these locations it's time for the action! With easy to use adventure guides to help GMs transition from design to destruction as the adventure unfolds. Of course, it helps to have some baddies to bust heads with. To add to the GMs toolbox we are also testing several new and expanded factions.

The Deadheads have evolved from simple drug dealers to a society of immortals using the vulnerable to bolster their ranks and find those worthy of their gifts.

The Foundry are a growing pseudo-religious organization with a dark secret. While they claim to ready the host for enlightenment and rebirth what they mean is the parasitic conversion of their body by alien hosts.

From Mercs to Military, this is another expanded entry that provides examples of highly competent people without powers, and low powered Metahumans with military training. This entry also provides examples of common military vehicles.

Finally the Rippers are smugglers and tech enthusiasts re-purposing alien technology to improve their chances of survival.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG
 

Patreon Report Released

Report released: the word-count by chapter tracking spreadsheet for my #patreon system, Dynamic Balances, and its first game, Venleitche, has been posted at https://bit.ly/2IOz4AH . In the interests of transparency, I've made this spreadsheet public. It now includes a changelog, a step forward in treating my #patreon as a code project. I'm already delivering a weekly pre-release compile to my patrons. Ignore the Tiers, I made a rookie mistake with them. All patrons get the weekly compile. Higher-paying patrons will have dibs on playtesting. Anyone at a higher tier, or at a lower tier for a long time, will get a printed copy of the final product. #ttrpg #rpg #roleplaying
 
I've stumbled upon https://azgaar.github.io/Fantasy-Map-Generator/ before, but I never spent more than some minutes there. Hooooly parent of fucks, this is some fantastic tool to create maps! #RPG #PenAndPaper
Italy 

1879: A little more arsenic anyone?

Let's talk a little more about poison, and why it was such a big deal in the 19th century. https://bit.ly/2nDkjJo #ttrpg #rpg #steampunk #fasa1879 #arsenic #victorian
 
 
The party continue fighting their way into the Pinnacle of Avarice, and again they meet a projection of the Runelord himself. They are driven back, but get a chance to level up for the final time before the end of the adventure.
https://blog.notasnark.net/2019/10/spires-of-xin-shalast-23.html
#rpg #pathfinder #rotrl

Spires of Xin-Shalast 23
 
Metahuman News
After reports of Backers receiving damaged books began coming in we reached out to the printer. We wanted to make things right, but had no idea what could be done, or why were getting multiple reports coming in. After a number of phone calls, and several email chains, it looks like we are going to be able to replace those books for our Backers. An update went out earlier today to inform our Backers and get everything moving to take care of everyone who was impacted.

When we started the Metahumans Rising Kickstarter we wanted to give players the tools to create their own super hero tales and adventures. Part of that is making sure that the tools players have are in the best possible condition.

#Metahumans #MetahumansRising #Superheroes #RPG
 
Do you like COOL #ART IN #RPGs?

Do you like COOL #RPG #DESIGN?

Do you want BOTH OF THOSE THINGS FOR TEN FRICKIN' DOLLARS?

Back Homunculus Assembly Line ASAP cuz this is a once in a lifetime opportunity. Who knows what might haunt you if you don't...

https://www.kickstarter.com/projects/briecs/homunculus-assembly-line

Homunculus Assembly Line by Brie Sheldon — Kickstarter https://www.kickstarter.com/projects/briecs/homunculus-assembly-line
Italy 
https://theludite.com/dragon/

Here's a series of articles (six in total) about how rules shape player behavior and gaming experience, why D&D isn't a good game for stories and why so many groups show the same problematic behavioral patterns

#rpg #storygames #ttrpg #DnD
Italy 
I wrote a bit about my preferences for story games, if anyone is interested:
http://hcoder.org/2019/09/14/role-playing-games-and-story-games/
I found this article to be very concise and on-spot, awesome read! (and short too :D)
#rpg #storygames #ttrpg
Italy 

Feast of Legends

!Roleplaying Games

If you think tabletop RPGs aren’t mainstream yet, behold _Feast of Legends_, a 97 page advertisement/5e-like role-playing game created by Wendy’s, a US-based fast food chain. The production values are actually impressive, and the tone is very tongue in cheek. Expect puns. #rpg #wendys #signsofapocalypse
 

Three Angry Heroes Brandishing Weapons

Back when G+ was a thing, there was a community or account or something that collected images of #rpg covers which followed a trope of three (or four or five) usually angry or distressed heroes brandishing weapons at something “offscreen”. Does anyone know if these were ever archived anywhere?

Image/Photo

#3ahbw
 
In our Pathfinder Rise of the Runelords campaign, the party continues to storm the Pinnacle of Avarice, taking down another Rune Giant, as well as several lesser giants, and encounter a spell-casting yeti.
https://blog.notasnark.net/2019/10/spires-of-xin-shalast-22.html
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 22
 
Metahumans News:
In our last update we hinted around an expansion that expands on world building building tools. It's still not official, but the concept is fairly simple, a collection of short collaborative adventures that allow all the players to participate in expanding the world. The shape of what these adventures may look like is still in flux so we don't want to make anything official just yet.

No matter what direction things go, it's given us a reason to look at some of the background characters in the core book including mercenaries and the street gangs. The great thing about the mercs is that they can be dropped into a ton of adventures, basically whenever someone has the funds to buy high level muscle in bulk. As for the Deadheads, I wish we had more space in the core book to have explored the gangs.

When looking at the gangs in the core book I can see the influences from the movies like Escape from New York, Surf Nazis Must Die, and the Warriors. Maybe I was just a sucker for very colorful gangs from the late 70s and 80s. While it helped us create some unique and colorful gangs, none of the gangs really felt like they rose to the level of baddies like Intergang, and the Hand. Consequently, we've begun looking at elevating one the gangs from the core book, adding deeper hidden powers behind one of the gangs. Overall we're happy with the look and feel of the updated gang and should be ready to talk about them in a future update.

Side Note: If you thought the Masters looked a lot like the Gramercy Riffs, there may be a reason for that.
#Metahumans #MetahumansRising #Superheroes #RPG
 
Session 61 of our Pathfinder campaign of Serpent's Skull. We make further exploration of the maze of twisting passages that make up this part of the ruins of Ilmurea, and find only hateful undead and famine starved daemons.
https://blog.notasnark.net/2019/09/serpents-skull-part-61.html

There is a lot of running away, then some more running away from the place we ran away to.
#rpg #pathfinder #serpentsskull

Serpents Skull – Part 61
 
Reaching the Pinnacle of Avarice, the PCs get a glimpse of their nemesis Karzoug, but not before a long and challenging fight with the giants guarding the entrance.
https://blog.notasnark.net/2019/09/spires-of-xin-shalast-21.html
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 21
 
Metahumans News:
The wait is over! This past week saw the arrival of physical copies of Metahumans Rising for backers. There are still copies in flight but reports are coming in from across the US that the Metahumans have landed.

While some of you may already know, we have relocated to California, and over the last several months have been looking for a home. Well, we've found a new place, and that means we are able to get back down to the business of writing.

This last week we began work on a possible expansion for Metahumans Rising. While we can't go into details just yet, one of the goals is to expand on the Campaign Scope and World Building section with tools the GM and players can use after the campaign has begin. More on this as it develops.

#Metahumans #MetahumansRising #Superheroes #RPG
 
The successful conclusion to operation FRAMEWORK RAINBOW, in which we obtain some outside aid to rid New York of extremely venomous, mathematically inclined, spider swarms who seem to have been mind controlling everyone. Or something. The threat is dealt with, and we didn't want to delve too deeply into the exact details of what was going on.

https://blog.notasnark.net/2019/09/delta-green-framework-rainbow-6.html
#rpg #roll20 #deltagreen

We're going to take a break for about a month whilst people go on holiday, then start again with something else. Maybe Blades in the Dark, which we haven't tried before.
DELTA GREEN // FRAMEWORK RAINBOW 6
 

Hex Describe, Face Generator, Text Mapper, and more


#RPG
This thread is for people who want to talk to me about these applications. They allow people to generate a mini-setting including a map, a key, and NPCs, with but one click, powered by the greatest collection of random tables I know. 😅
I keep creating these threads whenever the previous thread reaches about 100 comments because it starts being unwieldy.
#RPG
 
Episode 20 of The Spires of Xin-Shalast. A trap is sprung, and survived, but turns out to be a bit more deadly than expected when a group of spectre slayers show up, though probably not as deadly as it should have been since after subsequently reading the rules on summoned creatures, I don't think the party had as many restorations available as they thought they did. Keeping track of all the rules in Pathfinder can be tricky.
https://blog.notasnark.net/2019/09/spires-of-xin-shalast-20.html
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 20
 
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