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Metahuman News
We are closing out our look at the Rippers, with the leaders, a trio of armored monstrosities, Mic Droppers, Wreckers, and the Glitterati.
http://housedok.com/the-rippers-part-4-time-to-drop-the-mic/

Stay Up to date with out Twitter Feed. https://twitter.com/HouseDokPro

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/

Get the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r\

Pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Cyberpunk
The Rippers, Part 4: Time TO Drop The Mic
 
Metahumans News
Love is in the air, seriously look out! Cupid has snuck out and is having some fun in the mortal world in today's free Adventure Seed. http://housedok.com/anteros-and-eros/

Stay Up to date with out Twitter Feed. https://twitter.com/HouseDokPro

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/

Get the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r\

Pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Valentines
Anteros And Eros
 
Metahuman News
This week we return to our preview of the Rippers with details on their entry level members, the Gutter Scraps, Benders, Tough Nuts, and Gunners. What it takes to earn a jacket in the gang, and just what a Ripper's jacket means, hint, bad news.
http://housedok.com/the-rippers-part-2-trash-collectors/

Stay Up to date with out Twitter Feed. https://twitter.com/HouseDokPro

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/

Get the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r\

Pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Cyberpunk
The Rippers, Part 2: Trash Collectors?
 
Metahuman News
Let's start the new year off right. No, seriously, something is wrong with the new year, it just will not kick over. Now it's up to our heroes to figure out what's wrong in this free adventure seed, The New Year's Loop. This Adventure Seed allows you to pick from one of six different options for why the world just won't keep spinning, with everything from mad science, to cosmic threats. Hope you enjoy.

http://housedok.com/new-years-loop/

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #NewYears
New Years Loop
 
Metahuman News
Welcome to the new year, and a strange milestone in my life. The year was 1990, I was a free range tween living on the isle of Manhattan cast adrift with fresh babysitting cash and a desire for something new. This led to a mall, towering as they are in the city, where I found a glossy image calling from the shelves of, what I want to say was a KB Toy Store. The image, a yellow eyed solo smart gun in hand, wires plugged into their spine, rocking jacket, and a car with driver waiting. This was not another Dungeons & Dragons module, this was Cyberpunk.

That was nearly thirty years ago, and history has caught up to us. Of course if you haven't heard, Cyberpunk 2077 is now only a few precious months away, and there is a new tabletop game on the horizon as well. It's a good time to be a gamer. So, what does this have to do with Metahumans Rising?

With World Builders we wanted to give players new challenges. We've talked about the evolution of the Deadheads, and the expansion of military forces. Now lets talk about the Rippers.Working in the information sector there is a quote that has rings disturbingly true
"The Street finds its own uses for things - uses the manufacturers never imagined."
- William Gibson, Burning Chrome
This may be the founding doctrine of the Rippers.

“We’ve survived three alien invasions. The short version, poachers, harvesting humans for experimentation, an intergalactic turf war, and some Christopher Columbus types. Every last one of them left scars on this planet. Just like they left the kit they couldn’t recall. Throw in the occasional super jumpsuit that gets bopped and there's a whole lot of lost tech out there. What do Rippers do? We bash it, bag it, kit it, and thrash with it. Saddle up kid, it’s time to go fishing.”
- Tabby,, Astro Kiddie

The Ripper hierarchy is as follows:
Gutter Scraps
Benders
Tough Nuts and Gunners
Junk Dogs
Astro Kiddies
Docs
Mic Droppers
Wreckers and the Glitterati

Over the next few weeks we will explore what this means, and who the Rippers are as a group.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Cyberpunk
 
Metahuman News
We're closing out the year with a final one page adventure. Well, not so much one page adventure as a short adventure. What started out as a simple short evolved into a full rescue scenario. Before we get to the adventure, a bit of background. Metahumans Rising has a full setting developed for it. Unfortunately, a lot of the content moved to stretch goals help keep our Kickstarter goals manageable. Now, don't think that just because we missed those screen shots the original setting for Metahumans Rising is lost forever. As we develop new content, expect to learn more of our in house setting. So, why is this important?

Some fans of Metahumans Rising may have noticed a few references to the Eisenreich that snuck into the core book. So, who are the Eisenreich? Nothing short of modern day Nazis who survived World War II by going underground, literally. And, who better to try and kidnap and attempt to usurp the power of Santa? So our Christmas adventure also includes a brief introduction to one of the factions we wish we could have included in the core book.

Without further ado, we offer you Stille Nacht – The Iron Santa Initiative a Silver Age inspired adventure.
http://housedok.com/stille-nacht-the-iron-santa-initiative/

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Christmas
Stille Nacht – The Iron Santa Initiative
 
No real update this week as we are still recovering from the attacks by Gobbler, and all that was left, over, afterwards. Don't worry though folks, we'll be back next week with one last post before the new year.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Thanksgiving
 
Metahuman News

Thanksgiving may be over, but that doesn't mean we have to stop having fun with the holiday. It's time to revisit an old friend, Gobbler! Genetically engineered to be the prefect turkey, this giant bird triggered a rampage years ago. This year, having healed it's wounds, Gobbler falls on the city with an army of giant wild turkeys!

The article includes a short set up, Gobbler's army, and a stat block for the burning butter breathing turkey or terror themselves. Enjoy! http://housedok.com/gobbler-ii-the-tide-of-turkey/

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Thanksgiving
Gobbler II: The Tide of Turkey
 
Metahumans News
Our dive into the new factions for World Builders 1 takes us back to the Deadheads (https://www.facebook.com/plugins/post.php?href=https%3A%2F%2Fwww.facebook.com%2FMetahumansRising%2Fposts%2F974825189550459), it's time to start looking at some of the members of the gang.

Deadheads, Fresh Meat (Exceptional Thugs + 2 Templates)
These are the foot soldiers, naive and ready to show off the tricks they’ve picked up. The Sickness Syringe is a vile concoction of narcotics and chemical residues from the Deadhead drug labs.

Deadhead, Bloodletters (Low Powered Thugs + 2 Templates)
In for a penny, in for the dreadful. Bloodletters have earned their scars. While they have not been fully initiated into the Deadheads, they have learned to maim, even kill without remorse. Bloodletters often craft a glove with multiple syringes and razorblades as both a tool for enforcement and a status symbol before they earn their first mask.

Deadhead, Initiate (Low Powered Enforcers + 4 Templates)
Those who show enough devotion, and follow the rites of the Deadheads are eventually shown rituals that grant a death like state purging them of fear, and pain. Imbibing a liquid they refer to as icor, a twisted concoction of chemicals and arcane reagents, the Deadhead opens themself up to powerful necrotic magic. Initiates possess an eerie presence, with pail withered skin. Once initiated the Deadhead almost always wears a surgical mask to hide their mouths, and their supernaturally sharp teeth. When things are serious initiates are almost present to lead the Meat and Blood.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG
 
Sorry for the delay, last week saw an impromptu trip and so our regular update was delayed.

Metahuman News
Last week we completed the second play test of World Builders 1. In this post test we focused on Neighborhood Watch. The heroes included Otis, a high powered time manipulator and crack pilot, Strife, a classic power martial artist, and Heliquin, who you may recognize from the Hall of Legends. With each character coming from different power levels this allowed us to play with the Bonus Willpower mechanics as well, pushing our clown princess to a whopping 14 Willpower for the scenario.

Running with the premise that the heroes were traveling through space, we had them landing at a space port for repairs. This is where Neighborhood Watch kicks in! The players select the following Talents to define the spaceport.
  • Heliquin, Acrobatics, to explore the stations gravity.
  • Otis, Street Smarts, looking to find out about the local underworld.
  • Strife, Fitness, as she is the girl who swole.
After three rolls and related questions had the following:

Hive Space Port
1. Spaceport has faulty gravity generators
1. Space port is home to a race of alien warriors - they are the dominate culture in the port and make up a large portion of the security detail.
1. Zero-G Dancers/Theater
1. Trade is primarily handled through barter
1. Squatter communities have cropped up in areas normally not accessible due to the gravity issues.
1. Muscle head culture is prevalent
1. Gang of dirty merchants run an illegal protection racket in the main bazaar.

Otis, also sets up our conflict, based on his roll, as the merchant gangs.

Taking a short break, we whipped up some alien gangsters and went to town in a classic bar room battle royal complete with tentacles and blasters.

Overall, the session ran about 3 hours and everyone seemed to enjoy the mechanics of neighborhood creation. To touch on the bonus Willpower before we go, this allowed Heliquin, a low powered street vigilante to hang tough, acting as the team's face despite her frightening nature, and when the shooting started.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Halloween
 
Metahuman News
Work on World Builders 1 continues, but we're taking a break this week for a free story seed. This adventure was designed with younger players in mind, as such we take our inspiration from trick or treating. We hope everyone has a safe and fun holiday, be it Halloween, Día de Muertos (the Day of the Dead), Samhain, Girl Scout's Founders Day, or National Doorbell Day.

The Unending Halloween
In this light heated one page adventure, the heroes must defend the city from Jack O’Lantern, the spirit of Halloween. Jack has demanded all the trick or treater's candy, or be cast into an unending Halloween night! Time is fleeting. The heroes will need to act quickly if they hope to save Halloween before Jack's madness takes control.

Designed for all ages, Gms can scale the challenges to any Power Level. The story seed can be located here: http://housedok.com/jack-olantern-rising-a-spoopy-halloween-story-seed/

Author's Note: We want to take a moment to acknowledge the religious and spiritual significance of Día de Muertos and Samhain. While Halloween can be a fun holiday, it has deep roots in Gaelic traditions and has seen a revival in modern times. Día de Muertos is a Mesoamerican tradition honoring family and loved ones that predates the conquest of the Americas.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG #Halloween
Jack O’Lantern Rising – A Spoopy Halloween Story Seed
 
Metahumans News
But first this: Jacob Wood, the creator who helped lay out Metahumans Rising has launched their newest Kickstarter. Survival of the Able explores the idea of a zombie uprising, thanks to the black plague, with characters that are challenged in ways we don't often see in fiction. It's a great concept and uses Fudge for a resolution engine. Take a look (and help support a great Kickstarter): https://www.kickstarter.com/projects/accessiblegames/survival-of-the-able

Now back to your regularly scheduled Metahumans Neews.. .

This week we'll dig into the first of the four factions inside World Builders 1: The Deadheads. Originally published as an example of how to add color to typical street gangs we saw the Deadheads as an opportunity to explore seedier elements of the Metahumans Rising world.

In the intersection between hard drugs and goth subculture sits the Deadheads. On the outside they are a low level street gang, catering to a clients who may otherwise ind it hard to obtain their addition of choice. Police see them as little more than organized pushers, and hardly on the level of an international cartel. This is of course intentional.

The Deadheads indoctrinate members with the promise of hidden truths, and for those strong enough, eternal life. Members learn centuries old rituals and rites, at first these are cloaked in goth trappings, allegories and games. Those who can see between the narratives, are brought deeper into the fold. Shown the truth behind the tails and shown how to harness the power trapped in their own blood.

For some this revaluation is too much. Their spirits unable to comply with their bodies desires, they are split, becoming undead husks. Those that survive learn to command these husks, even call back their souls binding them to mystics and necromancers.

Why this cult of immortals has chosen now to reach out from their ancient homes, or why they need to expand their numbers remains a mystery. Nevertheless, one should take care when exploring the underside of the city. There are things that lurk below the streets, aware of horrors beyond the imagination of most, who are willing to take you with them. The only price, one soul.

Included Background characters:
Fresh Meat
Bloodletters
Initiate
Mystic
Husk
Ghuls
Necromancer

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG
 
Metahumans News
There's been a lot going on since the launch of Metahumans Rising. While there have been some setbacks, we've also been hard at work, brainstorming, testing, and playing with potential supplements and adventure ideas for Metahumans Rising. After looking at a number of story ideas, some of which may show up in later supplements, for our first offering following the core book we locked onto the idea of tools to expand the world around the characters. Today we begin the next phase of testing for:

Giant Sized World Builders #1: Siege on Base [Alpha]& Neighborhood Watch
Consisting of two one shot adventures World Builders 1 gives groups new tools on for building super bases, and exploring new parts of the campaign city. Each adventure begins with a shared framework that allows players and GMs to contribute to the base or neighborhood. After crafting these locations it's time for the action! With easy to use adventure guides to help GMs transition from design to destruction as the adventure unfolds. Of course, it helps to have some baddies to bust heads with. To add to the GMs toolbox we are also testing several new and expanded factions.

The Deadheads have evolved from simple drug dealers to a society of immortals using the vulnerable to bolster their ranks and find those worthy of their gifts.

The Foundry are a growing pseudo-religious organization with a dark secret. While they claim to ready the host for enlightenment and rebirth what they mean is the parasitic conversion of their body by alien hosts.

From Mercs to Military, this is another expanded entry that provides examples of highly competent people without powers, and low powered Metahumans with military training. This entry also provides examples of common military vehicles.

Finally the Rippers are smugglers and tech enthusiasts re-purposing alien technology to improve their chances of survival.

Want to learn more about Metahumans Rising? Check us out at: http://housedok.com/
Order a copy of the core book: https://studio2publishing.com/products/metahumans-rising?_pos=2&_sid=145b3fa95&_ss=r
Or, pick up the PDF: https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#Metahumans #MetahumansRising #Superheroes #RPG
 
Metahuman News
After reports of Backers receiving damaged books began coming in we reached out to the printer. We wanted to make things right, but had no idea what could be done, or why were getting multiple reports coming in. After a number of phone calls, and several email chains, it looks like we are going to be able to replace those books for our Backers. An update went out earlier today to inform our Backers and get everything moving to take care of everyone who was impacted.

When we started the Metahumans Rising Kickstarter we wanted to give players the tools to create their own super hero tales and adventures. Part of that is making sure that the tools players have are in the best possible condition.

#Metahumans #MetahumansRising #Superheroes #RPG
 
Metahumans News:
In our last update we hinted around an expansion that expands on world building building tools. It's still not official, but the concept is fairly simple, a collection of short collaborative adventures that allow all the players to participate in expanding the world. The shape of what these adventures may look like is still in flux so we don't want to make anything official just yet.

No matter what direction things go, it's given us a reason to look at some of the background characters in the core book including mercenaries and the street gangs. The great thing about the mercs is that they can be dropped into a ton of adventures, basically whenever someone has the funds to buy high level muscle in bulk. As for the Deadheads, I wish we had more space in the core book to have explored the gangs.

When looking at the gangs in the core book I can see the influences from the movies like Escape from New York, Surf Nazis Must Die, and the Warriors. Maybe I was just a sucker for very colorful gangs from the late 70s and 80s. While it helped us create some unique and colorful gangs, none of the gangs really felt like they rose to the level of baddies like Intergang, and the Hand. Consequently, we've begun looking at elevating one the gangs from the core book, adding deeper hidden powers behind one of the gangs. Overall we're happy with the look and feel of the updated gang and should be ready to talk about them in a future update.

Side Note: If you thought the Masters looked a lot like the Gramercy Riffs, there may be a reason for that.
#Metahumans #MetahumansRising #Superheroes #RPG
 
Metahumans News:
The wait is over! This past week saw the arrival of physical copies of Metahumans Rising for backers. There are still copies in flight but reports are coming in from across the US that the Metahumans have landed.

While some of you may already know, we have relocated to California, and over the last several months have been looking for a home. Well, we've found a new place, and that means we are able to get back down to the business of writing.

This last week we began work on a possible expansion for Metahumans Rising. While we can't go into details just yet, one of the goals is to expand on the Campaign Scope and World Building section with tools the GM and players can use after the campaign has begin. More on this as it develops.

#Metahumans #MetahumansRising #Superheroes #RPG
 
Time for the Temporally Displaced heroes.Out of Time Episode 7: No Time For Reunions
http://housedok.com/out-of-time-episode-7-no-time-for-reunions/

Enjoying the podcast? Help support us by picking up your copy of Metahumans Rising.
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Out of Time Episode 7: No Time For Reunions
 
Time for the Temporally Displaced heroes. Out of Time Episode 6: No Time For Pocket Monsters
http://housedok.com/out-of-time-episode-6-no-time-for-pocket-monsters/

Enjoying the podcast? Help support us by picking up your copy of Metahumans Rising.
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Out of Time Episode 6: No Time For Pocket Monsters
 
Time for the Temporally Displaced heroes.Out of Time Episode 5: No Time For The Beach
http://housedok.com/out-of-time-episode-5-no-time-for-the-beach/

Enjoying the podcast? Help support us by picking up your copy of Metahumans Rising.
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Out of Time Episode 5: No Time For The Beach
 
Time for the Temporally Displaced heroes. Out of Time Episode 4: No Time For Fun
http://housedok.com/out-of-time-episode-4-no-time-for-fun/

Enjoying the podcast? Help support us by picking up your copy of Metahumans Rising.
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Out of Time Episode 4: No Time For Fun
 
Get powered up. Power Archetype: The Ghost
http://housedok.com/power-archetype-the-ghost/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetype: The Ghost
 
Get powered up. Power Archetype: The Symbiotic
http://housedok.com/power-archetype-the-symbiotic/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetype: The Symbiotic
 
Get powered up. Power Archetype: The Mythic
http://housedok.com/power-archetype-the-mythic/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetype: The Mythic
 
Get powered up. Power Archetype: The Gadgeteer
http://housedok.com/power-archetype-the-gadgeteer/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetype: The Gadgeteer
 
Get powered up. Power Archetypes: The Speedster
http://housedok.com/power-archetypes-the-speedster/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetypes: The Speedster
 
Time for the Temporally Displaced heroes. Out of Time Episode 3: No Time For Friends
http://housedok.com/out-of-time-episode-3-no-time-for-friends/

Enjoying the podcast? Help support us by picking up your copy of Metahumans Rising.
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Out of Time Episode 3: No Time For Friends
 
Get powered up. Power Archetype: The Blaster
http://housedok.com/power-archetype-the-blaster/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetype: The Blaster
 
Get powered up. Power Archetype: The Ultra-Human
http://housedok.com/power-archetype-the-ultra-human/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetype: The Ultra-Human
 
Get powered up. Power Archetypes: The Shapeshifter
http://housedok.com/power-archetypes-the-shapeshifter/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetypes: The Shapeshifter
 
Metahumans Rising provides a ton of sample powers. However, we couldn't cover everything. In this series we take a deep dive into popular powers. Power Archetypes: The Sorcerer
http://housedok.com/power-archetypes-the-sorcerer/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Power Archetypes: The Sorcerer
 
Time for the Temporally Displaced heroes. Out of Time Episode 2: No Time For Art Appreciation
http://housedok.com/out-of-time-episode-2-no-time-for-art-appreciation/

Enjoying the podcast? Help support us by picking up your copy of Metahumans Rising.
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Out of Time Episode 2: No Time For Art Appreciation
 
Time to get to work. Day Jobs 10: Socialite
http://housedok.com/day-jobs-10-socialite/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Day Jobs 10: Socialite
 
Time to get to work. Day Jobs 9: Professor
http://housedok.com/day-jobs-9-professor/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Day Jobs 9: Professor
 
Time to get to work. Day Jobs 8: Photographer
http://housedok.com/day-jobs-8-photographer/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes #Metahumans
Day Jobs 8: Photographer
 
Time to get to work. Day Jobs 7: Cab Driver
http://housedok.com/day-jobs-7-cab-driver/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

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Day Jobs 7: Cab Driver
 
Time to get to work. Day Jobs 6: Student
http://housedok.com/day-jobs-6-student/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes
Day Jobs 6: Student
 
Time to get to work. Day Jobs 5: Scientist
http://housedok.com/day-jobs-5-scientist/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes
Day Jobs 5: Scientist
 
Time to get to work. Day Jobs 4: Medical Professional
http://housedok.com/day-jobs-4-medical-professional/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes
Day Jobs 4: Medical Professional
 
Time to get to work. Day Jobs 3: Drifter
http://housedok.com/day-jobs-3-drifter/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes
Day Jobs 3: Drifter
 
Time to get to work. Day Jobs 2: Construction Worker
http://housedok.com/day-jobs-2-construction-worker/

Enjoying the articles? Check out the Metahumans Rising PDF
https://www.drivethrurpg.com/product/277614/Metahumans-Rising

#RPG #Superheroes
Day Jobs 2: Construction Worker
 
Things continue to escalate at Three Rivers

http://housedok.com/three-rivers-academy-episode-5-hard-lessons/

#RPG #Superheroes

https://www.drivethrurpg.com/product/277614/Metahumans-Rising
Three Rivers Academy, Episode 5 – Hard Lessons
 
Day 3 is a day late, apologies there. School is officially in at the Three Rivers Academy.

http://housedok.com/three-rivers-academy-episode-3-the-first-days/

#RPG #Superheroes

If you like the podcast make sure to check the PDF over at #DriveThruRPG.

https://www.drivethrurpg.com/product/277614/Metahumans-Rising
Three Rivers Academy, Episode 3 – The First Days
 
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