Items tagged with: Pathfinder

I'd like to run another Pathfinder Adventure path, but they can take years to play through and I don't want to spend all my gaming time playing Pathfinder.

#pathfinder #rpg
Pathfinder Ideas
#Unboxing - Pathfinder Adventure Card Game Core Set (2019) - A cooperative deck-building adventure from Paizo Inc.

Check out our latest unboxing adventure where I look at the new and improved entry point for the Pathfinder Adventure Card Game.


#unboxing #BoardGame #RPG #Pathfinder
The 64th session of our campaign for the Serpent's Skull adventure path. After many sessions of failed fights against daemons in the Hunter's Maze, we finally succeed in achieving something, rescuing an ancient general from the war against the serpent's from a temporal stasis field.
#rpg #pathfinder #serpentsskull
Serpent’s Skull – Part 64
The final instalment of our Rise of the Runelords campaign, with the PCs victorious over Karzoug. They completed it with no deaths in the final battle. After five years, it's a good feeling to get a campaign finished.

#rpg #pathfinder #rotrl
Spires of Xin-Shalast 31
So we didn't finish Rise of the Runelords on Monday, but we're getting close and ended in the middle of the final battle. Most of Karzoug's allies are down, but the party's main fighter has been mazed and won't be coming back for a while unless someone can do something about it.

#rpg #pathfinder #rotrl
Spires of Xin-Shalast 30
As our Rise of the Runelords campaign nears its end, the group frees an angel from a binding oath, and massacres the strange creatures of Leng who are operating some weird technological device.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 27
The PCs flee from the Pinnacle of Avarice, not realising that they've pretty much shattered most of its defences. After a chat with a sword, they return to accept the surrender of the last few priestesses and gain some useful information.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 26
Our 62nd session of the Serpent's Skull Pathfinder adventure path, in which we make some progress in clearing out the Maze, and find some magical artefact which obviously contains some clues we fail to interpret.
#rpg #pathfinder #serpentsskull
Serpents Skull – Part 62
Another session of our Pathfinder Rise of the Runelords campaign. Clearing up after killing Viorian Dekanti, the party continue to fight another couple of waves of enemies, eventually encountering Khalib, the apprentice of Karzoug.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 25
In this session, there is another assault on the Pinnacle of Avarice. Two characters are almost killed, and they encounter Viorian Dekanti the Champion of Greed, along with the sword of sin that wields her

Rise of the Runelords
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 24
The party continue fighting their way into the Pinnacle of Avarice, and again they meet a projection of the Runelord himself. They are driven back, but get a chance to level up for the final time before the end of the adventure.
#rpg #pathfinder #rotrl

Spires of Xin-Shalast 23
In our Pathfinder Rise of the Runelords campaign, the party continues to storm the Pinnacle of Avarice, taking down another Rune Giant, as well as several lesser giants, and encounter a spell-casting yeti.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 22
Session 61 of our Pathfinder campaign of Serpent's Skull. We make further exploration of the maze of twisting passages that make up this part of the ruins of Ilmurea, and find only hateful undead and famine starved daemons.

There is a lot of running away, then some more running away from the place we ran away to.
#rpg #pathfinder #serpentsskull

Serpents Skull – Part 61
Reaching the Pinnacle of Avarice, the PCs get a glimpse of their nemesis Karzoug, but not before a long and challenging fight with the giants guarding the entrance.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 21
Episode 20 of The Spires of Xin-Shalast. A trap is sprung, and survived, but turns out to be a bit more deadly than expected when a group of spectre slayers show up, though probably not as deadly as it should have been since after subsequently reading the rules on summoned creatures, I don't think the party had as many restorations available as they thought they did. Keeping track of all the rules in Pathfinder can be tricky.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 20
In the ongoing saga of Rise of the Runelords, the party of heroes are particularly heroic in their defeat of the blue dragon Ghlorofaex, spending several hero points and burning through a lot of spells and hitpoints.

Not only did I get to use a map that barely fit on the table, but I also got to use both my Blue Dragon models.

#rpg #pathfinder #rotrl

Spires of Xin-Shalast 19
In the latest session of Rise of the Runelords, the party manage to avoid an ambush through luck, decide not to rescue a Succubus, murder some ropers that just want to talk, and finally do talk to a Lamia that provides some useful information.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 18
In which I die, but get better. We head further into Hunter's Maze, and uncover all sorts of creatures we have never seen before as we try to figure out what the different factions of Urdefhan are up to.
#rpg #pathfinder #serpentsskull
Serpents Skull – Part 60
Having defeated the ice devil, the party decides to head up to the fortress of Shahlaria to take on the Rune Giants up there. This could turn out to be quite a dangerous fight, since a couple of rune giants plus a dozen or so cloud and storm giants could be more than the group can handle.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 17
Our latest Pathfinder Rise of the Runelords session, in which an assault is made on the lair of an Ice Devil, which turns out to have been waiting for them and has a few surprises in store.
#rpg #pathfinder #rotrl

Spires of Xin-Shalast 16
In their explorations of the lost city, the party encounter a possible ally who provides them with a lot of information about the groups within the city.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 15
Our Rise of the Runelords campaign continues. A well planned and well executed plan of attack actually works, and luck is also with the party when it matters. It's all going smoothly until a unexpected visitor crashes the party.
#rpg #pathfinder #rotrl

Spires of Xin-Shalast 14
Whilst seeking allies against the Serpentfolk and prevent them from awakening their dead god Ydersius, we have been told that there is a weapon that can be used against the god within Hunter's Maze. The maze though was guarded by Urdefhan and Meladaemons, and we have recently driven most of them away.
#rpg #pathfinder #serpentsskull

Serpents Skull – Part 59
Bringing the roof down on themselves, a cure for vampirism and a strong desire to find loot are all on the agenda for the party during this session's exploration of Xin-Shalast.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 13
Continuing their exploration of Xin-Shalast, the party find the Temple of the Sihedron where Serena realises that she has been a vampire all along.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 12
The adventurers find the lost city of Xin-Shalast, and mostly bluff their way past the guards. Within the city they find they are expected by more than just Karzoug, and get to fight something with two many tentacles.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 11
Continuing Rise of the Runelords and the search for Xin-Shalast. As always, the party travels in comfort, using flight during the day and extra dimensional mansions at night for a luxurious sleep. Long epic journeys in fantasy RPGs never quite seem to be the hardships portrayed in books.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 10
Our monthly Pathfinder game continues with the Serpent's Skull adventure path.
#rpg #pathfinder #serpentsskull
Serpents Skull – Part 58
Another session of our Rise of the Runelords game, and the final one spent exploring Guiltspur, including an attempt to befriend a silver dragon which isn't quite what he used to be, and also sees the return of an old character.
#rpg #pathfinder #rotrl

Spires of Xin-Shalast 9
In this weeks session of our Pathfinder game, there is the final exploration of the Silent Halls, and the discovery of both a library and a very well stocked kitchen.
Xin Shalast
#rpg #pathfinder #rpg
Spires of Xin-Shalast 8
The quest for Xin-Shalast continues, albeit with a detour to find a blue dragon.
#rpg #pathfinder #rotrl
Spires of Xin-Shalast 5
The final part of The Thousand Fangs Below, in which we once again raid the fortress of the serpents, and finally succeed in finding and rescuing the pathfinder Eando Kline.
#rpg #pathfinder #serpentsskull
Serpent’s Skull – Part 57
Haunts, ghosts and exploding worms in the frozen wastes of the Kodor Mountains. My notes on our Rise of the Runelords campaign continues.
Spires of Xin-Shalast 4
#rpg #pathfinder #rotrl
Spires of Xin-Shalast – 4
The continuing search for the lost city of Xin-Shalast.

Xin Shalast
#rpg #pathfinder #rotrl

Spires of Xin-Shalast – 2

Who wants to come up with a magic item description for this? #DnD #Pathfinder #ttrpg
RT @[email protected]
Visst skulle det vara praktiskt att ha hela universum i din hand? Det är möjligt med denna tyska 1500-talsring som går att fälla ut till en astronomisk sfär! När du är klar med dina planetstudier fäller du bara ihop den igen.

#expertenberättar #medieval #blingbling

The first session of the final chapter of our Rise of the Runelords campaign, which starts with a short distraction involving a linnorm and some norns.

#rpg #pathfinder #rotrl

Since the campaign is now on a time limit, I'm going to need to keep track of day by day events, and to help I've updated my calendar utility to output Inner Sea months in HTML format: https://github.com/samuelpenn/rpg/blob/master/roll20/utils/inner_sea_calendar.py (and in the process discovered that Unicode has font symbols for Moon phases).

Spires of Xin-Shalast – 1
In which we continue our delve into The Thousand Fangs Below, and fail to find and rescue our contact.

#rpg #pathfinder #serpentsskull
Serpent’s Skull – Part 55
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